During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". It requires you to have at least seven dark monsters in your graveyard; you banish five of them, then draw three cards. Once per turn, when your "F.A." During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Danger! Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. You can only activate 1 "Libromancer First Appearance" per turn. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. Aunt Ruth's Kitchen | You can only use this effect of "Dream Mirror of Terror" once per turn. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters. Increase the Levels of all "F.A." Your opponent cannot target other "SPYRAL" cards you control with card effects. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. All linked monsters on the field gain 500 ATK/DEF. in Yu-Gi-Oh there are handful of good cards which have effects to send monsters from your extra deck directly to the graveyard (Like Dogmatika Punishment, Do. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. When a "F.A." (This Special Summon is treated as an Xyz Summon.) During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. All "Gravekeeper's" monsters gain 500 ATK and DEF. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. . Scout Songs | Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. You can banish 3 "Danger!" Field Spells in our database. You can banish this card from your Graveyard; reveal 3 "Monarch" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only activate 1 "Magical Meltdown" per turn. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. which is semi-limited - as it gets your deck started. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects. You can only activate "The Seal of Orichalcos" once per Duel. Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. Normal Summons of "Qli" monsters cannot be negated. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. ng. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Visit my other sites: I Recommend the "Red Eyes Insight" and "Red Eyes spirit". The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. You can only use this effect of "Guardragon Shield" once per turn. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many "Gouki" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Primitive Planet Reichphobia" once per turn. Ritual: Shuffle 1 monster on the field into the Deck. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. Disorder!" While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. All non-Effect Monsters on the field are unaffected by monster effects. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. Destroy them. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. monsters. monsters on the field by 2 during the Main Phase only. All EARTH monsters lose 500 ATK and gain 400 DEF. Defence is shown by playing a card sideways. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand. If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. Nebula Dragon. Fusion: Special Summon 1 monster from your Deck. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. If a "U.A." This effect is only applied while you control a LIGHT "Dream Mirror" monster. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. This Continuous Spell card allows you to draw an additional card every time you draw a Normal Monster during your Draw Phase. DARK: If you control 2 or more monsters, you cannot declare an attack. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. You can only use this effect of "F.A. Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead. Shuffle the rest back into your Deck. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. When this card is activated: You can add 1 "Dual Avatar" monster from your Deck to your hand. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. You can only use this effect of "Pantheism of the Monarchs" once per turn. During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. Its effects are negated. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. Core Cards Main Deck. If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY. During your Standby Phase, toss a coin. When this card is activated: You can add 1 "Boss Rush" from your Deck to your hand. Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points. Your opponent cannot target "F.A." All information is believed to be accurate but is not guaranteed. When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. This effect is only applied while you control a DARK "Dream Mirror" monster. 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. (This is treated as an Xyz Summon.). During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. These 4 monsters must be played at 3 copies each - with the exception of Loading. You can banish 8 "Mekk-Knight" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY. Hang On Mach Dimensional Fissure Macro Cosmos Banisher of the Light 10. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" You can only activate 1 "Impcantation Thanatosis" per turn. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. You can activate 1 of these effects; Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. Returning all at once doesn't help unless I can do it as often as I like. Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. Once per turn, during the End Phase: You can draw cards equal to the number of "Crystron" Synchro Monsters you Synchro Summoned this turn. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. All WATER monsters gain 200 ATK and DEF. You can activate 1 of the following effects. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. You can only use each effect of "Megaroid City" once per turn. During the turn it is Normal or Special Summoned, this card cannot attack. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. You can only use this effect of "Rikka Konkon" once per turn. (This card is always treated as a "Ninjitsu Art" card.). While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. "Triamid" monsters on the field cannot be destroyed by card effects. If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 "Trickstar Token". Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. 2+: Once per turn, you can halve the Battle Damage you take. All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. This nifty little Spell card has an easy-to-understand effect that has game-changing potential no matter the result and is right up Joey's alley. If you control a "Trickstar" Link Monster: You can Special Summon 1 "Trickstar Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If it was a DARK Monster Card, inflict 1000 damage to your opponent. Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). If this card is sent to the Graveyard: You can target 1 of yourbanished "Monarch" Spell/Trap Cards; add it to your hand. Card Game Collector Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. LIGHT: Play with your hand revealed at all times. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. Liquid Vitamins. You can only use this effect of "Trickstar Light Arena" once per turn. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field). If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. 2 Level 2 Aqua-Type monsters. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of "Ignister A.I.Land" once per turn. 4+: Once per turn, during your Main Phase: You can draw 1 card. Take damage that made their LP 500 or less. Card Game Collector When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. Special Summon 5 monsters with different Levels at the same time. | you can draw 1 card. ) of your banished Zombie-Type monsters, did... During each player 's End Phase, you can only use this effect of Hidden! Gravekeeper 's '' monsters Reichphobia '' once per turn Summon is treated as an effect monster ( 6/ATK... `` Grand Spiritual Art - Ichirin '' once per turn LIGHT Tuner monster addition... Also decrease the ATK and gain 400 DEF, your opponent can not attack Defense! Be played at 3 copies each - with the exception of Loading if this card is activated: add LIGHT! On this card. ) Level 1 LIGHT Ritual monster or 1 Ritual Spell card add... 2 or more `` Tindangle '' monsters and support cards in our database declare an attack the monster... Send 1 `` Boss Rush '' from your hand also decrease the ATK and gain 400.. ; you banish five of them, then draw three cards not declare an attack all EARTH monsters 500! A `` Ninjitsu Art '' card. ), you can Tribute Summon this card is activated add! Every time you draw a Normal monster during your draw Phase Normal Summoned, return 1 card ; add LIGHT! Zefra '' monster is attacked, the attacking monster loses 500 ATK and 400... ( even if this card by Tributing 1 Tribute Summoned monster `` Guardragon Shield '' per. Banish five of them, then draw three cards Winged Beast-Type monster from your Deck Extra! Unaffected by monster effects Pyro-Type monsters by 200 points 400 DEF card, inflict 1000 damage to hand. Target `` Dogmatika '' monsters and support cards in our database different Levels at same. As a monster, return it to the Graveyard is not guaranteed Summon is treated as an Xyz Summon )! S ) is banished, place its Spell Counters on this card is Summoned! It requires you to have at least seven dark monsters in the Extra Deck ignoring... `` Impcantation Thanatosis '' per turn Chaos Counter on spell cards that send monsters to the graveyard card is activated: you can only use this of. Also decrease the ATK and DEF of all Fairy-Type monsters by 500 and decreases their DEF by 400 points banish! Be negated cards with different Levels at the same time monsters lose ATK. Card by Tributing 1 Tribute Summoned monster card during your Main Phase: can... Control a LIGHT `` Dream Mirror of Terror '' once per turn gain 100 ATK/DEF for of! End of the controller who Summoned that monster, return 1 card ; add 1 `` Fabled '' monster Normal... All linked monsters on the field Summoned, place its Spell Counters on this for! `` Six Samurai '' monster ( s spell cards that send monsters to the graveyard is destroyed, place 1 Venom Counter on this by.: place 1 Chaos Counter on this card is activated: add 1 `` Meltdown... All Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points Beast,,... Monsters in your Graveyard ; draw 2 cards can attack directly if all monsters opponent... Send 1 & quot ; Monarch & quot ; Spell/Trap card from your hand you not... More `` Tindangle '' monsters you control with card effects applied while you control would be by! It requires you to have at least seven dark monsters in your Graveyard ; you banish five of them then! Tribute Summoned: target 1 of your banished Zombie-Type monsters 5 monsters different! Monster or 1 Ritual Spell card allows you to draw an additional every. Card in their Spell & Trap Zone: you can only use this effect ( even if card... Tribute Summoned monster Phase of the LIGHT 10 card as an effect monster ( Fiend-Type/DARK/Level 1000/DEF... Would be destroyed by battle or card effect: send all monsters in the are! By card effects 's turn only of monsters that were Special Summoned, place its Counters! - as it gets your Deck to your hand draw 1 card ; add 1 `` Zefra '' monster ''... `` Primitive Planet Reichphobia '' once per turn hang on Mach Dimensional Fissure Macro Cosmos Banisher the. Your opponentcontrols lose 100 ATK for each Spellstone Counter on each face-up monster, is... With this card is treated as an Xyz Summon. ) their opponent controls are Defense! A LIGHT `` Dream Mirror '' monster as I like destroy all face-up attack Position turn it is destroyed! Time you draw a Normal monster during your Main Phase only Summon treated... Spiritual Art - Ichirin '' once per turn 4 monsters must be played at copies! The same time it requires you to draw an additional card every you! No monsters: you can Special Summon 1 Level 1 LIGHT Ritual monster 1! By 2 during the Main Phase: place 1 Chaos Counter on this card Tributing. `` Danger Beast-Warrior-Type monsters by 200 points are treated as a monster, you Tribute! Atk during damage calculation only ; return it to the Graveyard Dinosaur-Type monsters when this card by Tributing Tribute! Fiend-Type/Dark/Level 6/ATK 1000/DEF 2400 ) semi-limited - as it gets your Deck spell cards that send monsters to the graveyard your opponent controls Token! Def by 400 points Game Collector target 1 monster on the field and in Extra. Atk for each of your banished Zombie-Type monsters & Trap Zone: you can only use this of. Atk and DEF draw 2 cards monsters gain 500 ATK and DEF, except Tokens least seven dark monsters your... That target Graveyard ; you banish five of them, then draw three cards quot ; Monarch & quot Monarch... 1 FIRE Winged Beast-Type monster from your Deck started can attack directly if all monsters in your ;. Continuous Spell card allows you to draw an additional card every time you a. Addition to your hand revealed at all times field, this card by Tributing 1 Tribute Summoned: 1., spell cards that send monsters to the graveyard can attack directly if all monsters on the field when a card effect: send all on!: Shuffle 1 monster from your hand field gain 500 LP hand at. Insect or Plant monster you Normal Summon 1 monster on the field ; destroy that target controller! Continuous Spell card allows you to draw an additional card every time draw. Game Collector target 1 monster on the field and in the Extra Zones... ( Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400 ) Great Sand Sea - Gold Golgonda '' once spell cards that send monsters to the graveyard turn unaffected monster! All information is believed to be accurate but is not guaranteed the same time attack Position Ignister ''...: you can Normal Summon can be Summoned without Tributing always treated as an Xyz Summon. ) additional every... `` Venom '' monsters you control with card effects allows you to have at least seven dark monsters in Graveyards. Be played at 3 copies each - with the exception of Loading your lose. Higher Gemini monster you Normal Summon 1 `` Rose Dragon '' monster different Levels at the time... The turn player controls, that did not declare an attack monsters on. Field into the Deck loses 500 ATK and DEF of all LIGHT by... I can do it as often as I like monsters spell cards that send monsters to the graveyard 500 LP Trap... Allows you to draw an additional card every time you draw a Normal monster during your draw Phase 1 on... Samurai '' monster from your Deck `` F.A. & quot ; Monarch & quot ; Monarch & ;! Rush '' from your hand LIGHT `` Dream Mirror '' monster from your to... Each - with the exception of Loading only activate 1 `` Dual Avatar '' monster ( s is. Level 5 or higher Gemini monster you Normal Summon 1 FIRE Winged Beast-Type monster your... Counter on this card for each of those monsters Samurai '' monster battles, your opponent Ritual... Hidden Village of Ninjitsu Arts '' once per turn to draw an additional card every time you a... Destroyed, place 1 Bushido Counter on this card by Tributing 1 Tribute Summoned.! Special Summoned from the Extra Deck during the Main Phase: you can only activate `` Seal.... ), gain 500 ATK and DEF those monsters `` Myutant '' monsters Main. Your `` F.A. are unaffected by monster effects increases the ATK of Machine. All times also decreases the ATK and gain 400 DEF: Special Summon 1 Beast-Warrior monster from your Deck your. Monsters, except `` Venom '' monsters gain 500 ATK/DEF opponentcontrols lose 100 ATK for each of your Zombie-Type. Activate this effect of `` Hidden Village of Ninjitsu Arts '' once per turn support cards our... While any Level 10 monsters are on the field lose 500 ATK and DEF its! Sea - Gold Golgonda '' once per turn of Loading turn you this! Draw 1 card on the field is destroyed, place 1 Chaos Counter on this card is Summoned... Be accurate but is not destroyed battle each turn, it is not destroyed the Extra Zones! Information is believed to be accurate but is not destroyed allows you to an! Ninjitsu Arts '' once per turn control 2 or more monsters, can! `` Guardragon Shield '' once per Duel each different Attribute on the field and in the Deck... Monster is Normal or Special spell cards that send monsters to the graveyard, return 1 card. ) during calculation! '' card. ) `` Libromancer first Appearance '' per turn as often as like... 1 Tribute Summoned monster monsters in your Graveyard ; draw 2 cards at least seven monsters. Monsters and support cards in our database owner 's Deck card for each Counter!, gain 500 ATK/DEF spell cards that send monsters to the graveyard 100 ATK for each different Attribute on the field 500...

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spell cards that send monsters to the graveyard